Its not a good idea for choking reasons.
you’ve got the option to check it out for yourself by watching the trailer below.
Try not to be too long, won’t you?

Motive are concentrating on three things they think are key to what makes the series scary.
Not content with just a graphical zhuzhing up though, Motive are chucking in something called the Intensity Director.
As Ivereportedbefore, the Ishimura is now a place Isaac can wander freely.

I’m intrigued to see more of how the Intensity Director works in action, as it sounds mint.
Its also coming to current-gen consoles.