This comes off the back of a developer stream on Friday which showed off (sounded off?

some of the fancy new noises and noise technologies they’re working on.

It sounds pretty good.

Isaac stands at a workbench in the Dead Space remake.

And sounds pretty good, too.

I quite how the stream approached tech.

It introduced some fairly basic concepts, complete with good demonstrations, and explained how they’re using it.

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Here’s the section on sound occlusion:

I particularly enjoyed the section introducing the remake’s A.L.I.V.E.

He even has different reads on dialogue for when he’s fatigued or injured.

I’m always up for simulating the many horrors of being a rascally skeleton trapped inside a meat prison.

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For more dev chat, you canwatch the full archived streamAnd yup,early 2023 is the plan.

The game’s made by Motive Studios, the mob behindStar Wars: Squadrons.

At least this one sounds nice.

Cover image for YouTube video

Cover image for YouTube video