Does it come as a surprise?

Not really, considering the final product wasn’t what they promised - not even close.

Instead of an MMO, it wasbarelyan extraction shooter.

A survivor stands in front of a billboard for a film called “Empty Space” with the tagline “coming soon” in The Day Before.

Consider my words below a record of a rancid time had across its short-lived early access release, then.

Then the game asked you to select a server from a list.

It never happened for me, instead giving me error code after error code.

Looting a cupboard in The Day Before as its door clips through the character’s neck.

Then after a swift introduction, you were encouraged to speak to everyone one after the other.

The lady who looked after your stash.

On and on and on it went.

Looting a big bag in The Day Before.

Speak to this person, that person.

All of the inane chats eating into, at the time, your 30-minute refund window.

A map that was small by MMO standards and, unhelpfully, couldn’t be zoomed out.

Looting a drawer in The Day Before.

I think I fired a total of five bullets in my entire time with The Day Before.

Perhaps the only thing I was mildly impressed by was New Fortune City itself.

I haven’t ever known a game so eager to boot you out.

Looking at a fetch quest from Chris in The Day Before.

Either way, I’m glad you might’t buy it now and I hope people get their refunds.

What a tiring mess.

This review was based on a retail build of the game provided by developers Fntastic.

Roaming The Day Before’s New Fortune City.

Aiming a rifle at a zombie in The Day Before.

A zombie clips through a character in The Day Before.

A message in The Day Before that says: “The Lindensview server will shut down in 60 minutes”.