You may want to break it
Deep breath.The Cycle: Frontieris a free-to-play PvPvE first-person shooter.
Corpos hire you to get these goods and bring them back safely.
The catch is other players and inconvenient helicopter schedules.

In the end, you might wish Fortuna was yours and yours alone.
Whether that’s the pad of your feet or the rattle of your assault rifle.
Any action you take better be well thought out, otherwise you’ll attract unwanted attention.

Unfortunately there’s no price comparison website that’ll help you get a decent price, a shame.
I’m hoping this will change as the game evolves.
Exploring Fortuna is a real treat.

Gaps in fences naturally lead to dirt paths and rising cliffs.
Colourful flora provides ample cover in abandoned construction sites.
Raptors prowl lakes and stalk streams.

You really get a sense that the planet’s ecosystem has overrun any human attempt to colonise it.
In many ways, the game strikes me as theJurassic ParkFPS we’ve been waiting for all these years.
Metal plates might also lurk in research centres, while dinosaurs might drop special items.
If it’s “No thank you”, then you’ll bring the bare minimum back.
You’ll earn dollary doos which you might invest in new weapons and others ways to optimise your earnings.
But success isn’t all that simple.
The game isn’t immune to a problem that plagues many other battle royales sudden, inexplicable death.
You could be happily mining away, or trotting between destinations, and BAM!
That’s your life snuffed out in an instant.
All your belongings go in the BIN.
Instead of re-queueing, you’re re-buying stuff you lost.
I know, I know.
Coming home empty-handed is deflating, especially if you’ve spent loads of time and energy pruning the planet.
Hey, that’s how it goes.
Not that it’s going to switch genres just for me, mind.
Otherwise, it might be worth waiting to see how it pans out.