There’s still nothing quite like it.

I really like this paragraph from that piece:

Its insincerity is a mask.

It’s the most sincere, unironic game I’ve played in ages.

If its princess is in another castle, its princess is actually in another castle.

It could come across as being embarrassed of what it is, except its more like shyness.

As in, what it’s talking about is too important to be approached directly and crassly.

You have to joke about it, because if you took it seriously, it’ll shatter.

Which brings us to the new game.

They’vesneakily revealed it in the form of a job posting.

Both roles are remote, but “being Canadian is a bonus (due to easier paperwork)”.

My misgivings about Jett notwithstanding, I’m always up for a new Superbrothers project.

Besides, “mystery action pixel videogame” is an auspicious combination of words.

Let’s end withmy favourite tune from Jim Guthrie’s Sword & Sworcery soundtrack.