Another aspect of working with the games cards is slowly understanding this personal or wider significance.

The characters are all great fun, however you steer them across the waters of destiny.

There are flashbacks to Fortunas prior terrestrial existence, some of which harbour simple minigames.

A player-created card in The Cosmic Wheel Sisterhood, showing a monstrous multi-limbed being climbing on stone towers filled with blue flame.

And then theres the games abrupt transformation into a folksy election simulator in the last few chapters.

This latter segue feels a teensy bit wayward, perhaps.

Disclosure: Former RPS contributors Jay Castello and Giada Zavarise both worked on The Cosmic Wheel Sisterhood.

A player-created card in The Cosmic Wheel Sisterhood, showing an insectile astronaut in a cape with their hand reaching towards a star, against a purple sky.

This review was based on a retail build of the game provided by publishers Devolver Digital.

A player-created card in The Cosmic Wheel Sisterhood, showing jugs pouring water into each other against a red sunlit landscape, next to a fearsome magic door.

A conversation with a deer-headed old witch in The Cosmic Wheel Sisterhood about events 200 years before.

A conversation with a four-armed spider-themed character in The Cosmic Wheel Sisterhood about the manufacturing of magic cloth.

A player-created card in The Cosmic Wheel Sisterhood, showing a fearsome spectre holding a flame-wreathed golden shovel next a bead-curtained door.