Listen you have to wait for my frame stutter to stop before you attack me, okay?
So I can’t, right now, recommend you get The Callisto Protocol on PC.
If Striking Distance get it running properly?

There aren’t exactly a surfeit of graphics options to try and improve things, either.
“, with some changes.
Your character Jacob Lee is a cargo pilot who crashed on the dead moon Callisto.

What’s the warden’s deal?
What’s that terrorist group’s deal?
What’s Jacob’s deal, really?

Where did this virus come from, and how did it spread into the prison?
Is that one asshole guard going to stop showing up?
The Callisto Protocol takes you a relatively linear path through areas that it successfully disguises as sprawling.

I particularly liked the oxygen garden, which felt like a nod to extremely good space-horror movie Sunshine.
At every point you will be beset by monsters popping out of the floor or the walls.
The enemy design is great, having an Annihilation-esque too-many-sets-of-teeth flavour.
While you get your standard scrub lads, tank lads and spitting lads, there are also e.g.
But it’s with the combat that we come to two problems.
Well, a problem and an observation.
My observation is that I don’t think The Callisto Protocol is scary.
The film adaptation would star Jason Statham.
That’s not a bad thing.
I think to do both is giving an inconsistent vibe.
The big problem is the combat controls.
There isn’t a dedicated button for dodge or block on controller.
Rather, you pull the left thumbstick either left or right to dodge, and back to block.
It’s going to be divisive.
I actually find the controls work way better with WASD on PC.
In fact, I’d probably enjoy it more on PC than console.
But the thing is, it’s not just that the game runs badly.
There are a bunch of smaller annoyances I noted on both platforms.
I was looking forward to The Callisto Protocol, and I want this dog to hunt.
I don’t think it can right now.