And with the little shark mascot I hired to patrol it.
Much of what made up the first game returns.
I dug out a crater-like hole and scooped away the underground rock to make a shallow cavern.

Then raised the earth on one side of my crater to form a shadow-casting mini-mountain.
With that all set, it was time to see what splashy pools were possible.
At this point I began to envy my splish-splashing guests.

It was almost painful, in the leaf-strewn winds of encroaching autumn, to design this summer paradise.
But in my haste I went straight to the pre-built ones.
I have always loved that one.

Although not as much as a lazy river (another attraction it’s possible for you to build).
Sadly, none of these fit anywhere in the surroundings of my pool paradise.
Everything I’ve described so far was in the open creative mode, with unlimited money enabled.

Thank god, they let you name stuff - this is the true test of a creativity-coaxing game.
Planet Coaster 2 is coming out November 6th, deep in the realm of, ugh,autumn.
I’ve passed on the previous game, as well as the animal management ofPlanet Zoo.

But I downright love faceplanting chlorinated water after skimming down a plastic intestine in an inflatable donut.
So maybe the blue skies and bluer pools of this sequel is where I jump in.


