It’sonlygot isometric art inspired by Goya and a sanity/trauma system redolent ofDarkest Dungeon.
Sounds like an automatic RPS write-up to me.
Time flows continuously, and the hour at hand determines the challenges and opportunities in store.

The five prisoners form a Commandos-style squad.
You’ll need to pool their bespoke abilities to prevail.
Agnes, for example, is a witch with an arsenal of spells and other occult devices.

Amelia is a young thief who can pickpocket and place traps.
Leonora seems pretty deft with a blade.
There’s equipment and upgrades to factor in, too.
While the aesthetic and premise suggest a more story-driven experience, this feels like a proper tactical sandbox.
The protagonists aren’t unfazable drones, however.
It’s out in 2025, andspeaking as both an Eco warriorand a Goya head, I am keen.
For a more upbeat spin on monks (and murder), the obvious choice isPentiment.
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