These games have no right being this scary

I’m not a very big enjoyer ofhorror games.

I expect to be scared, and therefore I’m more resilient to said scariness.

I might just not be very good at getting into the horror games mindset.

A composite image in thirds. Left to right: a hideous squid monster in subnautica, Darth Vader in Jed: Fallen Order, and Killer Croc in Batman: Arkham Asylum

The times I’ve been most scared playing a game are when I don’t expect to be scared.

Turns out there are a lot of games that fall into this category.

So I’ve put together a few suggestions of the very best ones in case you’re like me.

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And yes - I know that your favourite example of this is missing from the below list.

Look, I never finishedHalf-Life 2, alright?

I know, I know.

Killer Croc lifts Scarecrow up into the air in the sewers in Batman Arkham Asylum.

That’s the most horrifying thing about this post.

But it’s still not the scariest moment in the game.

That accolade belongs to Killer Croc’s Lair.

Cal faces down against Darth Vader at the end of Star Wars Jedi: Fallen Order.

Star Wars Jedi: Fallen Order: Darth Vader Appears

Speaking of unbeatable villains.

And I knew I was in real trouble.

This is the ultimate warrior of the galaxy.

The Huddle, a tangle of limbs and flesh, stands and walks along a facility room in Inside.

But the final segment of Inside really takes the cake.

The implications are pretty harrowing.

What did the scientists hope to gain by creating such an abomination?

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How many people had to die to make it happen?

How much does the Huddle feel, or think?

And what really happens to the Huddle at the end?

A composite of two screenshots: a spider in a cave in Grounded on the left, and a Reaper Leviathan swimming towards the camera in Subnautica on the right.

And then the credits roll.

What happens after that?

Is it still alive?

Did it get what it wanted?

Is it just recaptured and put back into the facility?

So many questions, and each one of them fills me with dread.

But almost everyone else.

This is why the second Collector Attack on the Normandy late on in the game is so impactful.

By this time, these are your friends, your fellows.

And you more or less have to watch them being slaughtered and abducted by the enemy.

So when the Collectors arrive, there’s no defence against them.

In so doing, the game forces both the protagonists and the player out of their comfort zone.

Shepard and his team aren’t there to fight.

But the later attack is very scary indeed.

Grounded or Subnautica: Your Worst Fear

Survival games are among the scariest non-horror games out there.

And your survival instincts really start to kick in.

WhetherGrounded’sorSubnautica’sjump scares hit you harder depends very much on which phobias you happen to have.

If you’re an arachnophobe (like me) it’ll be Grounded.

If you’re a thalassophobe (also like me) it’ll be Subnautica.

Easier said than done when both the creatures in question are faster than you.