Upon arrival, nearly every resident greets you with the same refrain: thank goodness you’re here!

There are jokes all over, too, delivered by every character and scrawled in every inch of scenery.

Nick opens the shutters to reveal the shop is just a brick wall.

A cow looks thrilled to be milked in Thank Goodness You’re Here.

There’s a poster at the supermarket that reads “Porky Nobbers: That Wet Crunch!”.

(“Porky Nobbers: Extra Large” reads another nearby package.)

“Puzzle game” is stretching it, too.

Cover image for YouTube video

This is nearly pure narrative, its pleasures all to be found in its writing and animation.

The final ingredient to which is surrealism, which comes in part from your character’s seemingly flexible size.

Plus, animals can talk, and several characters possess supernatural physical properties.

A man holds a small yellow fellow in the end of a plunger and stares at him with narrowed eyes in Thank Goodness You’re Here.

None of this is ever explained - thank goodness.

Spiritually, Thank Goodness You’re Here!

is more in line with Local Hero, but with winkies.

A cow hangs out in a hot tub with two fellas in Thank Goodness You’re Here.

But that happened only once in TGYH!

Its brief vignettes stack up, characters return again and again, until it builds to a grand climax.

By the time its end was away, I was convinced that Thank Goodness You’re Here!

A supermarket, including one of those Lotto-playing standees in Thank Goodness You’re Here.

Heck, I haven’t even mentioned that it’s got Matt Berry doing voices in it.

This review is based on a review build of the game provided by the developer.

Nick’s Bricks store, which is just a brick wall, in Thank Goodness You’re Here.

A nervous boy mops the shop floor in Thank Goodness You’re Here.

Beside a river, a boy in a parka looks tired, and a small yellow fellow pokes out of a bush in Thank Goodness You’re Here.