But still, I think it’s worth persevering.

They’re striking designs.

Thus Zau, and Zuberi, also gradually learn to accept their grief.

Zau, in Tales Of Kenzera: Zau, receiving the power of the Sun and Moon masks

It’s likeGris, but less annoying to me, specifically.

As you continue, you get more abilities layered on top to help with traversal.

The world you explore is more of an unalloyed delight.

A menu for equipable tokens in Tales Of Kenzera: Zau

But while the world is full of beauty, it’s also full of monsters.

Backing them up are floating snakes that spit acid and tiny flying lizards that divebomb you.

It’s an impressive amount of variety.

In the midst of a fight in Tales Of Kenzera: Zau

But it is, I think, a bit too much variety in practise to be entirely fun.

Neither was his ranged Moon attack automatically firing straight up instead of at the enemy.

For me, I’m not sure it does!

Smashing through a barrier in Tales Of Kenzera: Zau

This review was based on a review build of the game provided by the developers.

The World Map in Tales Of Kenzera: Zau