Don’t get me wrong, it’s still maddening.

Just in a good way.

The hop is good.

A pink witch hops past swinging red orbs in a waterlogged, dark facility.

We’re talking floors that flash red and then snap upwards, like jaws.

Or floating red orbs that dangle from the ceiling and explode upon contact.

Die to any of these things and you’ll restart that level from scratch.

It’s a horrible time.

But in a good way if you’re into difficult platformers which are all about precision.

Yes, there are times when the emphasis on trial and error is a bit frustrating.

it’s possible for you to find the demo onSteam.