It sure wasnt for me.
I was all about the chocolate.
In the landfill of my brain, Im currently carving out new space forStreet Fighter 6s World Tour mode.

Sadly, I can’t say it left much of impression.
Between all of that, you fight people.
Other fighters, unruly gang members, random folk making their way to work in the morning.

you might punch almost all of em!
In other words, World Tour is the token toy inside the more delicious Street Fighter chocolate.
In its defence, a good character creator is always hard to resist.

World Tour lets you go buck wild with your fighting avatar.
you’re able to give them a massive dump truck.
Its a good, silly time.

Here, your goal becomes clear.
you gotta getmighty, to becomestrong, and so on.
Your journey to become a beefcake sends you around the world looking for renowned fighters.

For me, the fun of Street Fighter is all about learning intricate combos for specific characters.
World Tour feels like the antithesis of that.
Metro City, though, is packed with filler.

Sure, there are fights to be had.
Almost everyone wants to fight.
Hilda is making her way to the office in the morning?
Shell smash your face in first, mate.
Challenge Bob and he might start chucking knives your way.
But even when Bob’s pelting blades your way, it doesn’t really feel special.
However, there’s none of the drama or style of Yakuza in these group fights.
Its the equivalent of entering a cave in Pokemon and being swarmed by Zubats.
Theres no challenge here.
Most people were easily defeating by spamming the few moves I had under my belt.
Running into a random bloke on their way to work and spinning bird kicking them is quite funny.
The kind of people who are instantly delighted by the toys in Kinder eggs, for example.
But my own desire to play more World Tour immediately vanished as soon as I put the pad down.
It’s simply a distraction from those awesome, edge-of-your-seat fights that make Street Fighter special.