Is it everything you wanted it to be?
Pierre-Loup Griffais (PLG):Speaking for myself, definitely.
And it’s been working out pretty well.

What can you tell us about the Steam Decks firmware and software update plans?
There have been some pretty big feature additions in just the few weeks I’ve had mine.
PLG:Youre definitely seeing a little bit of the behind-the-curtain work that happens leading up to release.

What about plans for the future?
Are you going to keep working on new features after launch?
PLG:Oh yeah, of course.

Is it still Valves stance that messing around inside the Deck isn’t something people should do?
PLG:Yeah, I think it’s best left to professionals.
Or do you think most people just won’t mind?

PLG:It’s definitely a tradeoff.
Do you think any game developers will start designing or optimising games specifically for the Steam Deck?
Do you see it as kind of distinct platform in that way?

JR:I don’t think so.
Whats been the reaction, or the feedback, from developers so far?
Is there an eagerness to make their games more compatible with the Steam Deck?

And we have hundreds of dev kits now in the wild.
And seeing that from people who have been working on the Deck has been really encouraging.
How much progress has been made on this front, especially with Easy Anti-Cheat?
And yeah, I’m happy to say that we’ve made tremendous strides on that front.
So it should be it should be a pretty good story by the time that comes out.
What about thecompatibility review programme?
Are you happy with how thats going?
PLG:Yeah, I think so.
There’s now hundreds of games that are showing Verified.
And I think we play a lot of those ourselves every day, and have great experiences with it.
There’s a lot more stuff that works.
PLG:I wouldn’t say so.
I wouldn’t say second, but [performance] was definitely a thing that we prioritised.
And we haven’t really found gaps in what we were able to do on that front.
And we wanted to prioritise that over portability.
But the screen size is actually a pretty a pretty important part of that as well.
It’s really a whole package there, when you’re talking about compatibility.
And a lot of other titles just magically work.
So yes, the size of the screen fixes that.
Yeah, it is a bit taller than 16:9.
Did you want a taller screen specifically?
The Steam Deck has a global AMD FSR (FidelityFX Super Resolution) setting.
Could explain a bit about how that works?
Do you have any recommendations for games you think work particularly well on the Deck?
Or that youre currently playing yourselves?
PLG:I’ve been having a blast withGod of Warlately.
But also,Vampire Survivors- two polar opposites.
I was playingSam & Max Hit the RoadandThe Digrecently, so, yeah.
Living giant pixel life with the trackpad.
I think were going to roll that out this coming week or so.
JR:Only the crispest pixels.
(Transcript edited for clarity.)