Taking the carapace

My biggest question aboutStarship Troopers Colon Terran Commandwas what tone it would strike.

The RTS potential for an interplanetary ground war against overwhelming swarms of giant not-insects is obvious enough.

You do tend to be under-supplied, though.

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The fragile long-ranged Spitters are best taken out with snipers.

That’s really the core of the strategy.

It’s all about choosing the right forces and positioning them.

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You’re facing vast waves of hardy monsters.

you might’t ask them for much more than that, really.

It’s your job to use that.

A huge swarm of Bugs attacking marines in Starship Troopers: Terran Command

Hold what you’ve got, like.

Move forces close to these and the Bugs will spill out in defence.

I hit several walls and at one point even said aloud “this is impossible!

A squad of Marines about to clear an underground hive in Starship Troopers: Terran Command

How the hell… with TWO squads?”

before figuring out a way that worked.

It does have some other problems, though.

Some marines, with a large mech in front, fighting some bugs in a tight alley in a destroyed town in Starship Troopers: Terran Command

You don’t, see, train units in the Command and/or Conquer style.

As individual troopers in a squad die off it generally gets weaker and does less damage.

But if it dies out entirely, you’re refunded the resources in full.

A group of marines in Starship Troopers: Terran Command firing on some attacking bugs

), and they don’t keep any coherent shape while moving.

These, incidentally, are kinda neat.

Any unit that lives long enough to kill lots of Bugs gets one upgrade.

This is why it’s worth reinforcing, rather than just letting everyone die and throwing fresh units in.

It’s an RTS though, right?

This isn’t enough to fundamentally undermine the game, and indeed some players might relish it.

And perhaps having the AI automatically avoid incoming missiles would effectively remove them from the game.

But Terran Command needs a little more.

A few more options.

A few more specific alerts.

The ability to queue dropship orders for when one’s available.

More… more Verhoeven, ideally.