Time to go looking for another convenient in-game metaphor, I guess.
Perhaps there’s something incredibly clever you could say about all the flying cities.
Before I discuss the flying cities, find the patch notes in full below.

Again, this is a smaller update.
Bethesda are working on larger patches that include the addition of officialStarfield modsupport -tentatively dated to arrive next year.
General
Characters: Fixed an issue that could cause some characters to not be in their proper location.
Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.
Graphics: Addressed an upscaling issue that could cause textures to become blurry.
Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
Performance and Stability
Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
Various stability and performance improvements to address crashing and freezes.
Ships
- Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
Now, those flying cities.
Do you have any weird hangers-on in Starfield, at the time of writing?