Time to go looking for another convenient in-game metaphor, I guess.

Perhaps there’s something incredibly clever you could say about all the flying cities.

Before I discuss the flying cities, find the patch notes in full below.

A Starfield bug in which the city of New Atlantis appears in space outside the player’s ship.

Again, this is a smaller update.

Bethesda are working on larger patches that include the addition of officialStarfield modsupport -tentatively dated to arrive next year.

General

  • Characters: Fixed an issue that could cause some characters to not be in their proper location.

  • Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.

  • Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.

  • Graphics: Addressed an upscaling issue that could cause textures to become blurry.

  • Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.

Performance and Stability

  • Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.

  • Various stability and performance improvements to address crashing and freezes.

Ships

  • Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.

Now, those flying cities.

Do you have any weird hangers-on in Starfield, at the time of writing?