One underwhelming step

Space games are basically ready built for the grand reveal.

Your supervisor, Lin, and a more senior miner Heller, provide algorithmically inoffensive banter.

I’ll take some slightly awkward in-universe slang in this work-a-day world.

The explorer in Starfield looks at some brown mountains, dusted in what looks like snow, as a ringed planet rises in the sky beyond

You touch said item and experience basically the inciting event ofMass Effect, i.e.

And honestly, I think video games should steal cool ideas off each other even more.

After you wake up, you do the “do you even remember your name/background/what you look like?”

Standing in an alien temple in a Starfield screenshot.

But whatever, I’ll even give that leeway.

That’s just kind of writing sometimes.

Starting stuff is hard.

The grey isn’t even applied to any interesting shapes.

It’s a cargo bay, and some Fallout wasteland.

Bethesda has, with no exaggeration, some of the most talented artists in the entire world.

Imagine what they could do if they were allowed to use a second colour.

Iwantit to get more interesting, but I fear that vast swathes of itwill not.

Are we not fascinated by space in part because it represents a great unknown that can hold countless wonders?

DidStar Treknot manage more with all the might of 1960s special effects?

That our dreams can be beautiful.

That you deserve space in Technicolor.

For more of the latest news and previews from Gamescom 2023, head to ourGamescom 2023 hub.

you’re free to also findeverything announced at Opening Night Liveright here.