But how far can they go?

AreStarfield’s planetscontinuous spaces?

I just don’t even know any more, butStarfield modcreators are looking into it.

A screenshot of a Starfield mod that lowers the invisible walls between planetary maps, showing the city of New Atlantis in the distance.

The mod in question isover here(thanks toPCGamer’s Morgan Park for spotting).

  1. “It gets better.

  2. “To complete the series of experiments, here’s the journey the other way around.

Cover image for YouTube video

There’san interesting discussion in the Nexus Mod thread below Draspian’s post.

When I heard about it it made me wonder if this design choice was related to floating point error.

To which siebenacht replies:

“ring ding ding we have a winner.

Cover image for YouTube video

yes, this is almost certainly the limiting factor behind bethesda’s development process of the game.

I would dearly love Starfield to have something like this.

Cover image for YouTube video