Don’t make a fuss.
Its the good kind of lie.
Thats your job here.

This is where the game is.
You dont play it so much as you perform your role in a series of loving, enthusiastic callbacks.
Thats a star war.

This is a star war.
Oh, hey, I know that!
Thats one of myfavouritestar warses.

“Cities get the crimes their design calls for”, says Manaugh.
The Empires finest scan her ID.
Shes lucky the citys built for her, honestly.

you’re able to make them not yellow if you want.)
)Ghost Of Tsushimawas also namechecked as a focal reference by creative director Julian Gerighty.
Even climbing a ladder feels like asking permission from it.

In my blockbuster climbing section!
I know, low bar.
But you play enough gritty realist Playmobil sets, a wall made of Lego starts to look downright intricate.

Certain side jobs arent available if you anger the wrong syndicate.
Affiliated merchants will sell you cheaper, better gear.
Still, theres some lovely detail in what might have otherwise been a fast travel menu between planets.

Target points show you where to aim at hostile ships to account for laser drop-off.
Your wing and boosters spread out like a mechanised bird when you increase thrusters.
If I had money to burn, I might even spend some on a special edition art book.
This, folks, is how you endear your obligatory star war merchandise creature to the audience.
Firstly, hes just incredibly useful.
The next, hes activating a switch on the other side of a laser barrier.
As I said, its Watch Dogs.
Authentic, too, are the small moments.
you’re able to practically smell the soldering.
Alien bands in cantina alcoves score brilliantly animated and reasonably fun Sabacc matches.
And it manages to draw out tedium at times that should be breezy.
The core goes here, I guess?
I dont love Outlaws, but Im not mad at it.
The clipped hug this fish lady gave me was too nice for that: