and a modern campus (see the football pitch!).

“The mix of the well-known and the unpredictable makes a great experience!”

This would perhaps be of particular concern to the player character, who’s a first-time student at Greifenstein.

The protagonist of Spells & Secrets poses with their magic wand in a well-appointed corridor, flanked on either side by candle sconces and against a portrait of a witch. There is a mouse nearby.

The student part is on shaky ground, too.

“I personally like the spell Switch,” he says.

“It allows you to switch places with your target.

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This, Mann contends, is what makes Spells & Secrets stand out from other wizarding games.

Naturally, any dungeon-crawler worth its salt has to have enemies.

Hence the fact that no-one’s too concerned with keeping track of attendance.

A Spells & Secrets character battles small red dragons in what otherwise appears to be a fairly ordinary (if well-equipped) high school library.

Or maybe I’m only thinking that way because they’re rather cute.

A student receives glowing orbs of loot from an opened chest in a common room dungeon in Spells & Secrets.

In Spells & Secrets, professor Theodor O. Pot (a bearded man in middle age) offers to teach the player first-year spells.

A hotbar shows a character’s active spells in Spells & Secrets, against the background of an outdoor area of the school including a football pitch.

A Spells & Secrets student blasts fire at enemies across a luxurious common room. Their spell hotbar can be seen in the lower left hand corner of the screen.

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