Despite only being in early access, it’s already got a solid foundation to work from.

Yeah, I thought that would convince you.

Spellbook Demonslayers is as you’d expect from aVampire Survivors-like.

A pink-haired witch calls forth lightning bolts to smite waves of horrible demons in Spellbook Demonslayers.

It’s very hard to go wrong.

Ice traps become towering obelisks that shatter on impact.

Fizzing orbs become the equivalent of beetles that’ll scurry about and leech health.

Cover image for YouTube video

So, it’s refreshing that Spellbook rewards one’s investments with similarly fun evolutions.

A bit tedious unfortunately.

But I still appreciate their presence as mini-challenges to break up the usual wave-clearing.

The player, a pink-haired spellcaster stands amongst loads of flying, red cyclops enemies in Spellbook Demonslayers.

One of Spellbook’s greatest triumphs is in the clarity of its presentation.

Did I mention that it’s only 4?

Can’t argue with that.