I didn’t like Warframe much at the time.

Think I gave it a 6/10.

I definitely didn’t see all that coming.

A Soulframe character in cloth and metal armour holding a sword and looking out over trees and rocks at a tower

I doubt Digital Extremes saw it coming either.

Warframe today feels like a lab experiment run amok.

Searching these spaces for weapon blueprints and crafting materials is a focus, but not an overpowering one.

Cover image for YouTube video

Soulframe has splendid atmosphere.

The prelude area is a sleepy paradise of wooded crags, winding brooks, thatched roofs and parapets.

The basics are basic: light and heavy attacks, a block and parry and a dodge.

A knight in armour with a forked spear in a sickly forest area in Soulframe with a large piece of masonry visible in the background

I want spaces on par with Sen’s Fortress inDark Souls.

Beyond that, it’s going to be fascinating to compare Soulframe’s evolution with that of Warframe.

How much of what I’ve written above will hold true in a decade’s time?

Character artworks for Soulframe, showing men and women in motley cloth and metal equipment