It’s a lot to get your head around, though a treat to look at while boggling.

Enter on the left side, have a go at leave on the right.

Your route to the end is always split across several folds.

A maze amidst colourful architecture of towers and taps in a screenshot from Folds of a Separation.

Interestingly, it started as a physical game they’ve attempted to turn digital.

Sounds clever, that.

I might get on better with that.

A maze amidst colourful architecture of towers and clocks in a screenshot from Folds of a Separation.

In truth, I found it a lot to get my head around.

Lots of bumbling about.

That’s kinda the point, though.

They expand on these ideas in various statements.