All those extra months in the oven have produced a decidedlySea Of Thieves-shaped bun.
But this one is all realistic and gritty, more complicated, and is taking itself seriously.
It’s a decent USP to find a market.

Skull And Bones' somewhat self-conscious “will you live as a pawns or die as pirates?”
It will remind you, in fact, of an Ubisoft game.
Skull And Bones seems to have a more obvious rags to riches progression than in Sea Of Thieves.

You begin the game as the survivor of a shipwreck and become, well, a mighty pirate.
Barnard narrated a gameplay video, where he took on a contract in co-op.
What stood out most to me was the camera in combat.




