IGNhas an extensive interview feature on Skull And Bones with Ubisoft developers talking on the record.
But it’s an engrossing read all the same.
Skull And Bones wasannounced at E3 2017.
Ubisoft also showed the game off at E3 2018 with a slice of open worldy co-op sailing.
Pellen herself was brought on after previous creative director Justin Farren left the project in 2018.
Pellen moved on from Skull And Bones in mid-late 2023.
Which brings us to the headline quote: “We developed it into a huge open world.
I think it’s the biggest open world that Ubisoft has ever created.
Now this open world offers a lot of opportunity to develop new activities, new narrative layers.
We planted a lot of seeds that are exciting to grow.”
How big is biggest, here?
I don’t know how much of that is still true.