It’s difficult to write about the new skate.

game because if you choose to write skate.

with the imposed stylings which skate.

Two skateboarders look down from the top of a skyscraper at the city of San Vansterdam.

Game makers, hey stop putting punctuation in your game names.

“we’re incredibly stoked to announce that skate.

Punctuation chaos aside, the skateboarding game looks like great fun.

Cover image for YouTube video

There’s also wholeplaylist of full of highlights from testersand someexcellent bail compilations.

Meanwhile the developers haveregular informal chitchatsabout what’s happening in-house.

That sense of transparency hasn’t always been 100% voluntary, mind.

A multiplayer version of the game’s alpha wasleaked online in 2022.

I quite like seeing blockouts of unfinished levels and work-in-progress animations that twist and contort in alien ways.

It’s a nice reminder that video games don’t just appear fully baked.

For a long time, they look like hilarious ad-hoc playgrounds made out of cardboard and brightly coloured string.

It looks incomplete, yes.

But there’s something appealing about a level in prototype.

Sometimes a sketch can be as pleasing as a finished piece.

I once blocked outa construction sitefor skateboarding simSession.

It was basic as hell, but I was happy with my big cubes and simple colours.

For now, I have cautious hopes.

Session was great for realistic foot physics.

And the arcade high-scoring ofOlliOlli Worldgave methumb blisters.

But the return of this series will hopefully offer a wacky world somewhere between hardcore sim and cartoon kickflipper.

All that said, I’m not doing “skate.”

It’s just Skate now.

I don’t care if that causes people to confuse this new entry with the original Skate from 2007.

You should have thought about that when you decidedSkate 4wasn’t good enough, EA.