Plus a playable dog?
The debut trailer was full of creepy shape-shifting monsters and evocative cityscapes, but relatively light on concrete details.
We now have a clearer picture thanks to a recent dev diary that shows a few pre-alpha clips.

Slitterhead seems to have a heavier focus on combat and a cute playable dog.
Soaking up the blood of the dead perhaps?
Are we the real monsters?

When the uglies do come out to play, they do so through slits in peoples heads.
I havent quite worked out the playable dogs purpose in all this.
Slitterhead comes from developer Bokeh Game Studio, which is made up of horror game veterans.
That includes Keiichiro Toyama, who directed the original Silent Hill and a few Siren games.
Sirens concept artist Miki Takahashi and character designer Kazunobu Sato are on Slitterhead, too.
Plus, the sick, bouncing soundtrack has none other than Silent Hill composer Akira Yamoka behind the decks.
Slitterhead doesn’t have an official release window yet.