The players expectations are that the game is flawless, that it has no bugs.
That is their expectation.
You dont have to like it, but its there.

And you arent going to achieve it.
To have a bug free release is impossible.
“That level of polish also comes at a price,” continued Nesmith .

Youre still not going to get perfection, its just going to be better.
Its probably worth examining where the perception that players expectations are that the game is flawless comes from.
Rising prices in a rough economy?
Collective memory of how a developer’s previous game ended up, rather than how it actually launched?