In a new post, its lead developer haslaid out what to expect from Early Access.
“Weve spent a lot of time polishing the game already and are really happy how it turned out.
We believe its in a great state and is meant to be played,” says the post.

“With 4 game modes, theres plenty of content to be explored.
That relationship will continue into Early Access.
“I dont like launching with a roadmap immediately, especially not for early access.
If the roadmap is already predetermined, what impact do players actually have?”
“Our dream goal would be to keep updating the game for many years while it finances the development.
However, as the game industry is unpredictable, we dont want to promise something we cant keep.”
“Performance was a frequent complaint [in Shapez 1], but there was nothing left to optimize.
Shapez 1 is written in JavaScript, so its literally just a website.
Shapez 1 would begin to lag for players “starting at around 5,000 - 10,000 buildings”.
I played Shapez 1 for the first time last week, for a fun few hours.
That makes it pretty perfect for pairing with some dumb-as-rocks episodes of Criminal Minds on a second screen.