Here’s the trailer.

Some blurb: “the Arc is dying.

Bodies were replaceable, resurrection assumed.

A man with metal limbs jumping towards a huge cyberpunk monster in Graft

But the darkness isn’t empty.

It only feels that way at first.”

But I’m more enthused about the game’s progression or upgrades element, which has uncommon narrative gravitas.

Cover image for YouTube video

“With each Graft, strange cravings and half-glimpsed memories flood your system,“the Steam page explains.

“Now you remember the hot breath of a lover you never touched.

Now you find yourself suddenly obsessing over cruel and sadistic impulses.

Now you remember the monotony of an endless solitary confinement.

In summary, “you are the Ship of Theseus.

Who, or what, will you be when you escape?”

Choice of nanoware dictating whether you character ends the game a serial killer or a philanthropist?

Yes, I can get on board with this.

It’s rumoured that Harebrained pitched a new Battletech game to Paradox before the split.