Far from doomed

You likeF.E.A.R.?

This is an objectively good, no-nonsense setup.

Those intricate maps can be difficult to navigate, mind.

Shooting a soldier with dual SMGs in Selaco.

The way the lighting sits on surfaces lends abandoned control rooms an eerie glow and libraries a comforting warmth.

Billboards display detailed, often amusing adverts and even the sheen of medkits is a nice sliver of light.

Perhaps blap them with a slide kick, then a revolver to the head.

Exploding some robot spiders with an SMG in Selaco.

As you’d expect, the guns are equally weighty, all with their own personalities and strengths.

Granted, you might do some clever box-stacking or item chucking to unearth tucked away secrets.

It does everything it needs to and goodness me does it give you a rush.

Shooting enemies behind cover in Selaco.

And they’re made all the more brilliant by clever enemy behaviours that escalate as you progress in Selaco.

For an early access release, Selaco is in a really good state.

And everything feels polished - I didn’t encounter any hitches or bugs at all.

Punching a soldier into the air with the butt of my rifle in Selaco.

This review is based on a review build of the game provided by the developer.

Chucking a grenade at an enemy in Selaco.

Selaco’s Invasion Tiers, showing how enemies become cleverer as you progress.

Gibbing an enemy into pink paste using Selaco’s shotgun.