It does soundverysimilar to Returnal otherwise, which is no bad thing.

It was, dare I say, cosmic horror done right.

Saros is aiming to do thingsa little differently.

A teeth gritting man in Saros from Returnal studio Housemarque.

It is actually a little different though.

Roguelite meta progression?!

Surely no valued RPS commenters will have strong and often insightful opinions onthatuniversally good design feature!

Cover image for YouTube video

It took the original Returnal a couple of years to come to PC.

Sony havescooped up Housemarque since then, so whether this complicates matters I’m not sure.

They also finally dropped thatpesky PSN account requirement last month.

Oh, and do play Housemarque’s other gameNex Machinaif you haven’t, it’s excellent.