I mean, seriously, wouldyoureally recommend vanillaSkyrimfrom 2011 over 2016’s Special Edition?

That’s right, folks.

Will it make the cut in 2016’s Time Capsule?

Artwork for Deus Ex: Human Revolution, Terraria and Bastion for the RPS Time Capsule 2011

I am very excited to find out when we eventually get there.

Why have we made such arbitrary rules for ourselves, you might ask?

I haven’t left myself much room to talk about Minecraft itself, but come on.

Cover image for YouTube video

Everyone should understand why it’s important.

L.A. Noire

Liam:Those faces!

Can you remember the first time you sawL.A.

Promotional art for Minecraft: The Wild Update, featuring a player holding a sword up to the camera, surrounded by an allay, a dog, and another player in a boat.

Im ashamed to admit that L.A. Noires face tech left me feral for about six months.

Look at how subtle those expressions are!

Imagine whatGrand Theft Auto Vwill look like!

Two detectives from LA Noire

Whats the point of a Time Capsule if not to vacuum seal a project such as this?

A lavish, expensive title doomed by hubris.

The most 2011 game imaginable, and a gold standard detective game to boot.

Star Wars: The Old Republic

And I mean come on, those faces!

Memes be damned, I still think they look great.

Theres proper nuggets of a third Knights Of The Old Republic in there.

Chatting in a Deus Ex: Human Revolution Director’s Cut screenshot.

Yes, it had typicalMMOprod-cooldown-repeat combat that I spammed the bejesus out of.

Ive havent touched it in ages.

Maybe 2022 is finally the year?

A bustling base in a Terraria screenshot.

Id be up every night stress-sobbing into the Nietzsche book Id borrowed for research.

It means an instantly recognisable neo-Renaissance aesthetic.

Theres also some regular, largely crap boss fights but, uh, well skip over those.

An eerie landscape full of obelisks and a glowing doorway in E.Y.E: Divine Cybermancy

Kind of like how I did by putting points into the explosives-shooting aug. Alice0:It is good.

Seriously, Terraria deserves preservation because it gets the upward curve of survival right.

That’s one of its greatest strengths, I reckon.

Our hero reaches for the crown on Fable 3’s box art.

It’s tirelessly fun.

And no one knows what it is.

And you have a go at find out yourself.

Article image

And think you’re free to figure out one use for it.

But you don’t know if you’re using it right.

And you certainly still don’t know what it is.

Article image

I wouldn’t know for certain: I haven’t finished it, and likely never will.

And it feels like a shootier Deus Ex set in a Hive City?

Full of respawning enemies from rival factions who fight each other across the labyrinthine levels?

The two robot pals get ready to solve puzzles in Portal 2

And then you oughta hack yourself to clear that smiley?

And you might hack NPCs to make them follow you, and build a small army?

And it has loads of weapons from pistols and sniper rifles to miniguns and dual katanas which block bullets?

A boy looks on at two shadowy figures on the other side of a spiky chasm in Limbo

And it has magic spells and cybernetic implants?

And there’s a research system which leads to… stuff?

And everything has baffling names?

And I don’t know what all my numbers mean?

Or know why I sometimes develop paranoia or start hallucinating?

It fizzes with ideas, many of them weird, or executed weirdly, or wildly underexplained.

Wild is a good word for E.Y.E.

This is a wild game, borne of wild ambition and untamed by focus testing.

I envy the unsuspecting futurefolk who will open this Time Capsule and encounter this game.

Then, maybe you’re able to bake some more pies.

Kid is the keyword there, though.

whenever they heard Simon Pegg.

The Sims Medieval

Rebecca:The SimsMedieval was the spin-off everyone thought they wanted.

Whatever the problem was, I can’t believe it was the game itself.

The Sims Medieval is seriously lovely.

A fantastical RPG-lite total conversion which manages to be both wholly a Sims game and completely its own thing.

Everyone I know who’s played it seems to love it.

And yet in under a year it had basically disappeared.

It really was something unique.

And each game totally knocked my socks off, Bastion being my absolute favourite of the bunch.

It’s also still thebest co-op gameever created by our reckoning, because of course it is.

It’s Portal x2.

Limbo is so striking that it’s got that “once played, never forgotten” impact.

It’s completely bloodless, but it still feels like his shins have been driven through his own kneecaps.

The impact that each trial-and-error death has in Limbo is part of the point.

It’s horrible when you see the little fellow die, alone, in a dark wood.

It’s horrible watching the long, creeping legs of the giant spider.

It’s horrible when you eventually pull the legsoffthat spider.

Are you travelling through hell or purgatory to escape?

But it still deserves to be Time Capsuled, because it inspired a whole raft of platformers.

That’s pretty significant reach, if you ask me.