“It’s totally understandable for somebody to come to that conclusion.
Redfall is more like loading into Far Cry.”
“You’re in a big-ass open world,” says Bare.

“We have a home base where you could talk to NPCs and get side-quests.
it’s possible for you to go to the mission table and pick up story-driven missions.
As such, there are no vehicles to help you get from one side of it to the other.

“The scale and the pace is a little slowed down in that respect.
We want you creeping through a cornfield at night in the fog, hearing vampires whisper in the dark.
That’s the kind of vibe that Redfall has.”
I’ve loved various Far Cry games when played co-op.