December always feels like a good month for VR gaming.

First though, it’s time for a more general bit of stocktaking.

2022 was a big ol' shrug of a year for VR gaming.

The Pico 4 VR headset and controllers

But from both a hardware and software perspective, nothing released this year is likely to shift the needle.

It does technically offer some significant improvements over the Quest 2, like face-tracking and full-colour mixed reality.

But those improvements simply aren’t worth the “oof”-inducing price.

Cover image for YouTube video

Outside of that, the only other notable headset released this year was the Pico 4.

Sales, however, have reportedlydisappointed its creators.

Yet Meta’s woes stretched far beyond some badly pitched marketing.

The Meta Quest Pro VR headset and controllers, seen from the back

All of this has culminated in a large and bitter round of layoffs, with 11,000(!)

There was some good news amid the chaos.

A properQuest 3is on the way, likely coming next year.

A screenshot of soldiers fighting monsters in a corridor in VR game After The Fall

But we’re not seeing a repeat of VR in the 1990s.

The games are good.

VR is here to stay.

A screenshot from the VR game Clockwinder, with many identical little humanoid robots all doing different things in a small garden

Saints And Sinners' developer Skydance Interactive is also working on a snazzy-looking fantasy adventure calledBehemoth.

JOLLY SAINT RICK’S VR CHRISTMAS GIFT GUIDE

Ho ho ho!

Jolly Saint Rick here.

A barren moonscape in VR game Wanderer

It’s a first-person puzzler in which you build elaborate Rube Goldberg machines using your own body.

You use this system to create chains of robots performing different actions in a sequence.

But it’s how Moss plays that makes it special.

A screenshot from Moss in VR, showing a little mouse in front of a huge, snowy ice palace

The sequel is simply a bigger, better version of the original.