Thrilla in Gorilla
It’s been a while since I played a game as effortlessly cool asUnderdogs.
Before the show kicks off proper, a quick preamble from the pundits.
Moreover, the experience Steam Link offers is much smoother and more stable than Air Link.

Right, onto the main event.
In the red corner, we have Rigg and his younger brother King.
Rigg is a talented but unlicensed mech fighter.

Written out like that, the plot sounds a bit daft.
But Underdogs tells it so well that it cruises past any logical inconsistencies.
The story’s related through static comic-book panels drawn in a heavily inked shading style a-laDarkest Dungeon.

As for what you do in this world, the short answer is “fight”.
Each run has you climbing a ladder of arena-based matches, restarting at the bottom if you fall off.
Fightingeffectively, however, is more complicated.

All of this gives Underdogs' scraps a distinctive flavour.
It’s kinetic, tactile, and deeply satisfying.
The dynamic commentary from your kid bradda is excellent too.
He gees you up when you land a good strike, frets when you take damage.
His lines are a great personal touch amid the roar of the silhouetted crowd.
These earlier bouts pit you against nonhuman enemies like mechanical pit-dogs and beetle-like robots.
There are a couple of minor quibbles.
Move over, Blade & Sorcery, there’s a new contender in town.