Does this arcane retro shooter work in virtual reality?
Some games adapt to VR more naturally than others.
Hence why Amid Evil VR caught my attention.

It’s a brilliant game, one of the best old-skool shooters to emerge from the genre’s revival.
But on paper, it’s about as VR friendly as Morpheus.
As for whether it’s any good?

Well, the answer’s a little more complicated.
The answer here is ‘yes’.
The primary change Amid Evil VR makes is to how weapons handle.

This might not sound particularly interesting.
But Amid Evil’s weapons aren’t your typical collection of pistols, shotguns, and assault rifles.
They’re all melee weapons that double as projectile weapons.

Amid Evil VR clearly understands that allure.
In practice, though, these weapons are actually less satisfying to wield in VR.
This is partly because the switch to VR motion controls makes combat less intuitive.

In VR, it’s much harder to do this.
But there are harder issues with how Amid Evil VR functions.
Which isn’t to say it’s a complete bust.
But the effect isn’t that much more dramatic than what you see in the base game.
Indeed, some of the proportions look a bit off in VR, particularly with enemies.
But I don’t think it’s the ideal way to experience this game.
Play Amid Evil in flatscreen first, and enjoy all its manic weirdness with proper FPS controls.