He’s awful, but also really great

How does one make a sequel to a basically perfect game?

2007’s physics-platformer-in-a-weird-science-facilityPortalis alodestar piece of game designfrom top to bottom.

It’s one of my favourite games, and I went into 2011’sPortal 2with many a reservation.

The robot arm inhabited by the AI GLaDOS in Portal 2, in an overgrown chamber full of vines

But it’s very good!

I could even do “the joy of potatoes in Portal 2”.

And he’s so good at both versions of Wheatley!

In Portal 2, the chapter 9 title - The Part Where He Kills You - appears onscreen as Wheatley prepares to kill you.

Merchant’s performance only works in the whole context of the game.

Chopped up his entire staff.

Of robots.")

and in the overarching story, themes, art and design.

And the way you place these gels involves physics too, so it’s puzzles all the way down.

Because otherwise you’re Wheatley.