So if nothing else Guns Undarkness is probably going to look and sound quite fancy.
But how does it play?
They are certainly invoking some… rich material with this one.

yo tell me those aren’t the literal faction names.
Still, let’s shelve those concerns for the moment, and talk about the game’s combat.
If you’re in cover, however, you could fire off skills for free.

So a free move, then?
There are also buffs and debuffs applied by guns, which level up separately to characters.
It seems like they have the makings of an enjoyably synergistickal framework, here.
Guns Undarkness is out sometime this year.