Writer and director Takaya Ishiyama explains this was actually the starting point for Paranormasights inception.
Another subversive element is Paranormasight letting the player explore 360 degrees around them.
The feature also helped give Paranormasight a sense of realism, Ishiyama reckons.

But it’s the fourth wall breaking that is arguably Paranormasights most shocking factor.
Its an equally fascinating and brain-melting reveal, and one that honestly takes a long time to process.
It seems this brilliant, subversive visual novel has found the audience it deserves around the world.



