Its subversive approach to classic visual novel staples make its puzzles feel smart and its horror scares hit hard.
Its short, smart, and will keep you on your toes until the end.
So yeah, if that sounds like your thing, then have at it.

From here on in, I’m going to be gabbing abut it in-depth.
But thankfully not, because, put simply, Paranormasight is brilliant.
Dredging up someones soul isnt a freebie, though.

The Stone-bearer needs to collect enough Soul Dregs to activate the rite - which they get by killing people.
You play as each character separately, hopping between their timelines during different parts of the story.
I love this set up.

Youll often get a choice of answers, some of which lead to the same outcome (booo!)
but will often cause a schism in the timeline, leading to different events.
This keeps events moving along nicely as Paranormasights puzzles can sometimes get obtuse.

The majority of puzzles are clever twists that kept me constantly surprised.
Ach, I wanna talk about it more, but that really would be wading into spoiler territory.
One game feature I will touch upon briefly is Paranormasights 360-degree character viewpoint, whichseriouslyelevates the games horror elements.

You always feel like something is lurking just off-screen, or - a Paranormasight favourite - directly behind you.
A potential cult classic, for sure.
Heres hoping it gets the attention it deserves.

