The Night Call devs are swapping taxis for tech-fuelled gas stations in their new narrative management game
“We really wanted to find an interesting mix ofmanagementand narrative in the gameplay,” Jauneaud tells me. “Our main inspirations were, of course, games likeTheme HospitalandDungeon Keeper. Its really important that our games are about meeting people you wouldnt in real life. So thats what we wanted to do with the service station. “Are we going to lose this game now?” “Just after I said it was un-losable?” There’s a similarly laidback approach to the game’s end-of-day graphs and stats....