Off-Peak City feels so big because it's built from tiny places and unknown space
A fragmentary world more alive than any Bethesda RPG Most video games are too big. Their lands are too expansive, their histories over-explained, their playtimes too long. feeling of discovering a world often fades to leave the “What task must I complete now?” drudgery of playing a video game. Off-Peak City is a New York-ish place with a skyline worthy of Joel Schumacher’s Gotham City. Skyscrapers tangle and cluster and slowly congeal into a single vast spire....