Saber won't say whether their CEO wrote this highly baity comment about games "imposing morals on gamers"

Here it is in full: Hey man. CEO of Saber here. I love your videos. When we signed the deal to make Space Marine 2, all I wanted was a throwback game. We had the chance to work on something which by its nature was “old school”. I can’t even comprehend many of the current games that we play these days. They are too complex and too much of an investment....

September 18, 2024 · 2 min · 236 words · Jenny Wilkins

Skate heelflips into my calendar with an early access release some time in 2025

It’s difficult to write about the new skate. game because if you choose to write skate. with the imposed stylings which skate. Game makers, hey stop putting punctuation in your game names. “we’re incredibly stoked to announce that skate. Punctuation chaos aside, the skateboarding game looks like great fun. There’s also wholeplaylist of full of highlights from testersand someexcellent bail compilations. Meanwhile the developers haveregular informal chitchatsabout what’s happening in-house....

September 18, 2024 · 2 min · 269 words · Benjamin Rush

There shall be no Sims 5, you insolent fools, only a Sims universe

Know ye not that we live in the time of Disrupted Models? Sequels are archaisms devised by the old gods in their dotage. Let us all join hands and set forth into the sunny uplands of the Connected Cross-Media Cross-Platform Universe. “And they were seen as replacements for the previous products. But what could this mean??? Those creations are your progress, your attachment. “We don’t want to reset your progress....

September 18, 2024 · 1 min · 140 words · Miguel Myers

Wordle hints and answer (#1187): How to solve the Wednesday September 18 Wordle

Stuck on the Wordle word for September 18? Read our hint or find the answer below! This guide is for a previous day! Looking for today’s solution? Check out theWordle hint and answer for Tuesday 22nd April! Need a hint for today’s Wordle answer?Wordleis an addicting but challenging test of word acumen. Luckily, you’re in the right place for some assistance. Use ourWordle Solver toolto help you figure out the answer to any Wordle in moments!...

September 18, 2024 · 2 min · 400 words · David Johnson

You're now much stronger against tanks and armour in Helldivers 2, as Arrowhead patch for "more versatile" tactics

In short, we didnt hit our target with the latest update…what matters most now is action. Our intention is that balance should be fun, not balanced for the sake of balance." To address this, we’ve reworked armor penetration, anti-tank weapons, enemy armor and health values." Arrowhead have also beennot-teasing the game’s third factionrecently.

September 18, 2024 · 1 min · 53 words · Paul Russell

I completely missed that ace wizard battle royale Spellbreak had been brought back from the dead

This isnt strictly speaking news, I’ll grant you, inasmuch as it is not new. I’ve only just stumbled on itcare offormer RPS Scuttlebutt Conjurer Dominic Tarason. As in Magicka Magicka! My beloved - you’re able to combine spells of different elements to produce some properly apocalyptic whizbangs. Its also very fast. These aint your classic octogenarian warlocks in heavy, star-spangled dressing gowns. Theyre hot young people who zip about like ninjas....

September 17, 2024 · 1 min · 71 words · Cristina Smith

Metaphor: ReFantazio almost has me sold on its bonkers bad guy designs alone

I do get it. Hey, thats like Persona. You and your party members transforming into drastically more powerful superbeings? Bit like Persona, that. Winning yourself an extra turn by striking an opponents weakness? Reminds me of that game series, Persona. An egg with… boots. A tooth with… a face. Wacky in concept, perhaps, but only true art could elicit such an emotional response. Yet these are mere doodles compared to the Boschian nightmares that are the bosses....

September 17, 2024 · 1 min · 127 words · Donna Hernandez

People’s heads keep exploding for no good reason in I Am Your Beast and I’m very much onboard with it

But its also, well, just a bit like Mad Libs. You play as Harding, a man whos mythical lethality is established very early on. Youre sort of just casually filling in the verbs that seem the most fun to you in the moment. One of the verbs is hornet. Hornet is a verb now. But the central theme here really carries things along. Theres a wonderfully-penned conversation early on about whether talented people should feel obligated to make use of those talents....

September 17, 2024 · 1 min · 101 words · Dr. James Conley

Some Goodbyes We Made is a collection of sorrowfully sweet games about saying goodbye

While they’re obviously going square for the emoti-glands, the games appear quite mischievous in style. Safe Flight’s two developers are both alumni of New York University Game Center. I’ve played a lot of absorbing smaller experimental games from NYU Game Center grads. It reminds me a bit of John Thyer’s micro-RPGFacets. What would you put in yours? Some Goodbyes We Made will launch on 25th October. And with that, dear reader, I will say not goodbye, but: see you tomorrow!...

September 17, 2024 · 1 min · 80 words · Michael Price

The next Battlefield is a return to the "peak era" of Battlefields 3 and 4, with a modern setting and smaller headcounts

Good job, Ian Games! The artwork shows an urban riverside landscape covered in explosions, streaking missile smoke and raging wildfires. So I think it’s nostalgic for players, for me, for the teams even. Those are kind of the heyday… although I would say [Battlefield] 1942 also." “Yeah, the 128 player, did it make it more fun?” “Like… doing the number for the sake of the number doesn’t make any sense....

September 17, 2024 · 2 min · 291 words · Timothy Smith

The Plucky Squire review: a charming storybook adventure, but I wish it let you go full plucko mode

Yes, it’s lovely to look at. Yes, hopping out of a storybook and making friends with an illustration on a coffee mug is cool. And yes, everyone can have a mildly fun time with its puzzles and fights. But that’s the problem: who is everyone? At first I thought, “This game is for young kids and that’s fine! “, given its relative simplicity. Then I hit some puzzles and thought, “Ain’t no kid figuring this out”....

September 17, 2024 · 2 min · 324 words · Marie Ray

UFO 50 review: a pixellated portrait of the 1980s that offers a strange sort of time travel

A retroactive reimagining you could’t travel back to the 1980s. The old console, of course, is a fiction. The LX-I never existed. It’s an exercise in adhering to an aesthetic. Yet play a little of each game, and you start to sense the smirk of chronos. These games aren’t stuck in the past, but they are enjoying a holiday there. It’s also a funny collection, full of jokes and pranks at the player’s expense....

September 17, 2024 · 3 min · 525 words · Denise Harris

We should redefine live service games as the living dead

But which kinds of living dead? Why is every blockbuster video game now some kind of live service game? Premium game priceshave not risen in proportion, and investors want growth, as they do. Live service games sneak around this difficulty by dragging out the time we spend playing them. The music is slowing, however. Ubisoft’s ten-year “quadruple-A” nautical lifestyle sim Skull And Bones is not expected to break even. While a few publisherscontinue to push live service game development, others arehedging their bets....

September 17, 2024 · 2 min · 222 words · Brandon Chang