Temper your expectations
Liam and I have givenOverwatch 2’sPVP beta a whirl and it’s been… interesting.
Both of us have come away with mixed feelings, especially around that big “2”.
Does it really seem like a sequel?

Ed:Alright Liam, let’s start with the obvious question.
We’re both lapsedOverwatchfans, having played anindescribableamount in the past.
So, did your time with Overwatch 2 PVP beta reignite that interest, if at all?

Liam:I mean… Like… yes and no?
Ed:Yeah, I totally agree here.
Dipping into Overwatch 2 after years of Overwatch neglect felt like, well, not a lot had changed.

And like you say, the game is still fun!
Cassidy’s stun grenade is now a measly flashbang.
But these refinements seem competition oriented, not fun oriented.

What do you reckon?
Like, I understand the reasoning, but wheres the fun in that?
Its a little disappointing that those moments are now by design, it seems - few and far between.
What I will say though, is not all hero changes are a net negative.
A tank in the very literal sense of the word.
Speaking of tanks, how do you feel about Blizzards decision to limit teams to just one?
This makes games seem surprisingly open; almost freeing.
As a DPS character there’s a lot more space to maneuver and shurikens to thread.
It finally feels like there’s greater opportunity for individuals to shine, basically.
But from a totally selfish standpoint, I miss the chaos.
For me, Overwatch was built on frenetic tug-of-war battles that lasted an uncomfortable amount of time.
You know, like sweat-patch-on-your-gamer-chair levels of intensity.
That’s enough of me grumbling on, though.
That core foundation may be a bit too familiar, but it still absolutely rules.
Im hoping thats where the true sequel lies.
Ed:I’m going to continue my grumble, actually.
I’m just not sure the PVP side of things does enough to bring me back into the fold.
HOWEVER, I do agree with you on the PVE side.
I’m also holding out hope that this is where the “2” comes to the fore.