“The community has, juuuust once or twice, suggested a test,” Kellerwrites in the post.

“Why not put various forms of 6v6 in the game so you can gauge the results?

Don’t expect those tests to begin anytime soon, however, as there are a number of obstacles.

An Overwatch match ending screen with six players, including two playing as the same character

“This would be a large effort that would most likely take at least several seasons to accomplish.”

“The team was not able to solve this issue previously.

While we have some ideas now, there’s no guarantee that they will work.

“Is there a world where people are willing to live with long queue times to play this format?

Maybe, but that’s a pretty risky move to make.

We also have tens of millions of new players that have only played 5v5.

We want to be openly mindful not to frustrate those who like the game as it is today.”

“The game started its life with six players on each team,” he writes.

The occasional feeling of overwhelm was “part of the charm”, Keller adds.

“While much of this gets attributed to 5v5, we feel that there is more at play here.