What a year it’s been so far!

Maybe you’ll find something that will similarly catch your eye, just as it’s done ours.

I’ll warn you now, though.

Tunic artwork showing a cute fox raising its sword in a forest scene

It’s a big list.

Elden Ring

Ed:I still wonder howElden Ringis possible.

Like, how is the game such a monstrous well ofthings?

Ranni the Witch is an NPC in FromSoftware’s action RPG Elden Ring

A pad that leads to an ancient city.

And that ancient city leads to a beach with giant crabs.

Just to be clear, there isn’t a bit where this happens in game.

The vaporwave-esque landscape of Heaven in a Neon White screenshot.

Or at least, I haven’t discovered it yet.

Perhaps overwhelmingly so, and especially if you’re a newcomer to Souls.

Bosses will kick your ass.

Headshots of murderwizards in 20 Minutes Till Dawn.

Quests are easy to miss.

Your character’s stats are a confusing jumble of words and numbers.

And when it clicks, that’s it!

Cover image for YouTube video

That’s a story to tell!

Get everyone round the pub, there’s a discussion to be had.

Hours of my life, those bastards took from me.

Liurnia Of The Lakes in Elden Ring

But, like, in a good way.

A really good way.

I think I ended up playing something ridiculous like 300 hours of Elden Ring.

A Tarnished looking like Getting Over It’s pot man in an Elden Ring screenshot by @Lam_taro on Twitter.

As youd hope after so much time, I got pretty good at the game.

But the enjoyment stayed the same.

FromSofts masterpiece is also their most accessible game yet.

Tunic fox looking over the West Garden with a telescope. River passes through ruins and wooden scaffolding

Gwan, give it a go.

Hayden:At the start of 2022, the RPS Treehouseshared our longest playtimes.

Its safe to say that Elden Ring caught me off guard, then.

A fox thinks about three objects in Tunic.

After two months and over 300 hours like Ollie, Elden Ring became my defininganythingof 2022 so far.

The thing I appreciate most about Elden Ring is its commitment to letting you get a little lost.

Elden Ring does things completely differently, and lets you stumble around with minimal guidance.

Neon White tells Neon Red and Neon Violet ‘I think I get you… it’s like how you can never be a tre gamer if you only ever play on easy mode’ in a Neon White screenshot.

I wont lie, I fucking hated it when I first played it.

I felt… pride?

A genuine sense of accomplishment?

A shipbreaker in Hardspace: Shipbreaker is pushed back by an explosion on the vessel they were breaking down

Like Id overcome something insurmountable based on skill alone?

From there, I was hooked.

Tunic did give me pointers, though, in the form of its in-game manual.

Sir Gordon the ranger’s stats in Rogue Legacy 2.

It contains a bunch of hints and tips, and the more you stare, the more youll find.

That doesnt mean I never felt lost, though.

Tunic had me stumped plenty of times, sometimes for days on end.

Akito admires the Tokyo Tower from ground level in a promotional image for Ghostwire: Tokyo.

In the highest portion of Tunics map, there is a huge door on a snowy mountain peak.

Against all odds, they were arrows.

They did point somewhere new.

A car pulls up to a night club in Chinatown Detective Agency

I found a whole new location that took hours to explore.

The satisfaction from that moment alone was enough to make Tunic one of my faves for 2022 so far.

Oh, and you play as the cutest lil fox in the world.

Intense wizard violence in a screenshot from top-down shooter 20 Minutes Till Dawn.

Katharine:Tunics instruction manual is a work of art.

Im not just talking about itsbeautifully illustrated NES era, Zelda II-style drawings.

Liam:Tunic made me gasp out loud in delight at multiple points during my play through.

The Cycle: Frontier running at Epic quality.

Thats not an exaggeration.

I think at one point I even clapped my hands together and went Ah!

like I was on the stand in an Ace Attorney game.

The Quarry is the next interactive horror experience from Supermassive Games.

Tunics all about moments like this.

Tunic is a genuine journey, a Zelda inspired marvel that arguably rivals Nintendos own 2.5D adventures.

Oh, and like Hayden says, that fox is properly adorable.

A faceless character sits on the back of a truck while telling me about my mother in NORCO

Im a big fan.

Hardspace: Shipbreaker

Liam:I first playedHardspace: Shipbreakerwhen it launched into early access in 2020.

I was in a proper funk, unable to find anything that engaged me in a meaningful way.

Article image

Shipbreaker was the game to finally break me out of that.

The trailers for Shipbreaker are quite misleading, I think.

They suggest that theres a level of bombast to proceedings.

A screenshot of Sniper Elite 5 showing the player ziplining over an explosion and directly towards five or more firing Nazis.

Sparking arcs of electricity.

Thats true to an extent, but destruction isnt the end goal here.

Destruction is the games sole fail state, if anything.

Four Grey Knights stand ready to fight in Warhammer 40K: Chaos Gate - Daemonhunters

Instead, Shipbreaker is a game aboutdeconstruction.

You are Marie Kondo in a scorch-marked space suit.

You heave gigantic panels into an incinerator using a gravity gun.

The character selection screen for the Machinist class in Citizen Sleeper

You flush fuel from twisting pipes before recycling them.

I hold all this in my arms and think, yes.

This does indeed bring joy.

A vampire fends off bandits in V Rising.

Hardspace: Shipbreaker has replacedEuro Truck Simulator 2as my go to stress relief game.

This shouldnt be soothing (youre constantly running out of oxygen!

Youre a billion dollars in debt!)

Leysha with a child in Vampire: The Masquerade - Swansong.

Too often these sorts of games are tremendously tricky, with little recompense for botched runs or quick sessions.

Unlike other roguelites, Rogue Legacy 2 doesn’t skimp out on the rewards.

The core gimmick of the series remains fun, too.

A female vampire bites down into a human arm in Vampire: The Masquerade - Swansong

Don’t pass up the opportunity.

In other words, it sits near-perfectly at the cross-section of all my interests.

Ghostwire: Tokyo’s stand-out feature, though, has to bethe city itself.

Attempting to smile in a Who’s Lila? screenshot.

Pretty nice guy, too.

I havent had this much fun trying to find out where stamps come from in years.

I endorse this recommendation.

A little witch outside her hut in the woods in a Little Witch in the Woods screenshot.

It’s Vampire Survivors but you have to aim and shoot, yeah?

Good look and all.

The music’s great, too.

Turbo Overkill’s minigun but also flamethrower torching some baddies.

2 has bought me a whole lot of fun.

Take as an example ourCant Stop Playingseries from a couple of years ago.

Of course we can stop playing those games.

If we couldnt, then wed have a problem.

WithThe Cycle: Frontier, I have a problem.

This game feels like the multiplayer shooter that Ive been after for years.

Escape From Tarkov always sounds interesting, but its just too dense, too intimidating.

Hunt: Showdown is marvellous, but its grim atmosphere can take its toll.

But its also accessible, characterful, and incredibly tense and atmospheric without ever becoming depressing.

By far my favourite things about the game are the maps and the weather.

Ive never known a game to be so tense and so beautiful at the same time.

The trivial stuff, the moments that seem ridiculous to even slow down to a QTE.

Back then, I was too obsessed with trying to get a perfect run to risk such silly errors.

When The Quarry launched, I vowed to play differently.

I wanted to take it a little slower and resist the temptation to react to things immediately.

Maybe, just maybe, Id even fail a QTE or two on purpose, for the thrills.

After the first hour, I realised just how difficult it would be to honour that vow.

I wanted happy endings across the board.

But Id made a commitment to chaos and mistakes had to be made.

Taking this approach with The Quarry did have its benefits, though.

I havent spoken to anyone else who failed quite so dramatically.

Alice0:I’m just delighted to see Ted Raimi.

Hi, Ted Raimi!

I’m not sure.

I’m not sure about a lot of this game.

I don’t yet know quite what it is and how it works, and I like that.

Did you go down a corridor you werent supposed to?

Have a little joke.

Did you hop out of a window and fall below the level geometry?

Oh, go on, have a jaunty little song.

Im spoiling it already.

An absurd, self-referential delight.

Its a truly wonderful way to spend an afternoon.

Its tense, and smart, and very often hilarious a tonic for my decade-long fatigue with WW2 games.

Not, uhhh, that its been removed as an option.

Its still a stealth op if there are no witnesses, yeah?

I’m no Warhammer head, but even I love its gothic excess and attention to detail.

Even in this hopeless situation, you’ll find compassionate people.

Thats the kind of cyberpunk game I want to play.

V Rising

Ollie:Weve all said quite a lot aboutV Risingalready, it seems.

Or until night falls, of course.

Thats your time to shine.

V Rising has got to be the most polished survival game Ive ever played.

37 bosses on day 1 of an Early Access title.

Thats a crazy amount of content.

Who’s Lila?

Isn’t that fun?

It is not fun.

Something is very wrong, and uncovering all the secrets will require inviting the game into your world.

I don’t know.

Then start a new playthrough and try something new, carrying over knowledge and sometimes even items.

This can lead to fun “Aha!”

I feel no shame in having looked up some parts.

Naturally, you will break the curse.

But first you must follow instructions in your spell book to make potions.

And for those you also need ingredients!

Raw ingredients can be harvested from plants and animals, many of the latter being absurdly cute.

But it’s also, and I don’t know how to adequately communicate this, very funny.

Turbo Overkill

Ed:You have a chainsaw for a leg.

Katharine:A chainsaw.