Here’s what we’re excited about in what looks like a big year
Terrible news!
Assassin’s Creed: Shadows.
We therefore do not strive to be exhaustive, instead favouring those games that truly get our heart racing.

Don’t worry, Edwin is still setting himself up for disappointment by including Fable.
Dynasty Warriors: Origins looks like it might change that.
What a start to the year.

I write those words with all respect.
Square Enixs FF7 reboots are the perfect reboots in being at once reverential and irreverent.
Now that Ive recovered from the Remake ending, Im keen to get stuck in.

It looks thoughtful, eldritch and harrowing.
And Ive just realised theres a demo on Steam, at the time of writing.
We’re also told it’llreboot the modern-day frame storythat almost always accompanies the games.

Do they still end with a bunch ofChariots Of The Godsnonsense?
I guess fans will find out in spring next year.
I’ll probably play for ten hours to look at the nice buildings and leave satisfied with that.

Boarding ships is cool.
I wonder if I can inaugurate the zombie horror movie genre a few decades in advance.
Why is it so good?

Briefly and very reductively, its a Playdead game but you have superpowers.
Its a game of miraculously neat solutions but theres a touch of Noita to the chain reactions.
I wonder if the star of the show will prove to be the ancient biomechanical world.

This seems like the right move to me, considering how S.T.A.L.K.E.R.
Will it be good or fun?
I have no idea.

However it turns out, I’m excited to watch someone new try.
Yeah, sure, Ken.
Animalistic machines that seem to be the only ones still doing their jobs?

Thats Bioshock as balls, friends.
Even if this apparently goes for a more unusual mix of non-linear progression and roguelite repeatability.
Still, Id be happy for Killing Floor 3 to win me over again.

I’m not expecting it to be smart, but I suspect it’ll be fun.
Colour me highly excited to wall jump and Izuna Drop my way through this one once summer hits.
This 5v5 on-the-ground-perspective football game is being developed by Sloclap, the team behind Sifu and Absolver.

Still, looking forward to giving Rematch a try.
Once I’m done, maybe I’ll go back to the first three and see what’s what.
It has featured in these “most anticipated games” lists since, uh, 2020.

So I can indulge a little cautious optimism.
I mean, youveseen that trailer, right?
The spirit of Quinns (RPS in peace) is strong in me!

I am desperate to see more.
Its an astonishing underwater world of kelp forests, cave systems hung with luminous coral and volcanic ruins.
It is alternately wondrous and terrifying, depending not least on the time of day.

It has the best submarines: seriously, I would live in a Cyclops if I could.
Chilling fairytale horror expressed through the cinematic platformer tradition, as beautiful as they were frightening.
Aftera hefty leak of an early build, the studio behindSkateembraced showing their early prototyping.

Turns out work-in-progress footage isn’t something to treat with corporate wariness, it justlooks cool.
The game is going to be free-to-play, which gives me a minor case of the willies.
I think I might love bailing more than I enjoy actually landing a trick.

I cant wait to start fresh and experience it with everyone else again with the sequel.
I loved Death Stranding.
It is the game that gives you the most body.

It made me want to go outside and shovel piles of freshly-tilled earth up my nose.
I am picking up whatever hes putting down.
WithNivalis, I’m hoping for a more laid-back cityscape.

But that city’s design, while hugely complex in terms of simulation, was confined to a grid.
Nivalis looks to be twistier, turner, and trains-ier.
But if all I get from this game is an atmosphericBernband-like walkabout, I’ll be content.

The label creepy-cute is well-earned.
I’m also quite interested to see how management-y or strategy-y the dispatching of superheroes turns out to be.
As such, my enthusiasm for any Fable game should be regarded with profound suspicion.

Im eager to discover how theyve applied that vehicular understanding of Blighty to Fables fairytale Albion.
Perhaps theyll even let you grow trees from an acorn in this one.
Your job is to walk across it.

Iwrote about it here.
Do scroll down and read valued RPS community member 1694s comment too - its very illuminating.
Developers House House are calling it a “walker-talker”.

I am calling it: what if Keita Takahashi tried to make Journey?
But how can I not be excited?
I want to see how the news covers it.

But I also think this game could absolutely suck my free time out of the year.
It’s a bizarre mix, but the ingredients are all there for a damn good time.
An enormous amount of potential.

Control 2
Release date:TBAFrom:TBA
James:MoreControl?
I could go for more Control.
Hopefully its just as fun to telekinetically rip out chunks of Art Deco architecture as well.

Come on Lyon, I believe.
What gets my brainsaw revving is that its described as more of a horror experience.
Perhaps if the Virtual Boy featured fully coloured visuals instead of black and red, wed have this.

You play a dude working for the Allies named Capt.
Chuck WOLFHOUND Rossetti who gets stuck on an island where the Nazis are working on nasty occult stuff.



























