“There’s the whole ARPG genre now, which is probably one of the biggest markets out there.
They really lend and borrow a lot from each other.
But I think ultimately what it came down to was a little bit of….

I’ve done RPGs and I love them, but I wanted to do something that led with story.
It looks at choice and consequence and things like that but in a different light.
“Our focus primarily is, let’s build the sort of origin story in our game.

“And I can say it’s not going to be a space opera.
I loved working on space operas in the past.
“That’s part of the process we went through.
“Like, let’s build out the world,” he continued.
So you won’t necessarily be delving into some kind of codex or encyclopedia to get at the nitty-gritty.